
ZOHAIR MIRZA
​
UNITY | FLUTTER
BUCKET BALL
ROLE
Lead Developer
DESCRIPTION
A fun and interactive Kinect game for kids to collect colored balls in either an actual bucket of your own or a virtual bucket on the screen and avoid red colored balls. Number of colored balls collected and number of red balls successfully avoided, determines the score. Winner of third prize at the Global Innovation through Science and Technology (GIST) 2016 at Stanford.
ENGINE & TOOLS
Unity, Kinect, Photoshop
Company
WonderTree
GENRE
Augmented Reality Kinect game
PLATFORM
PC, Mobile
DURATION
~6 months
RESPONSIBILITIES
-
Responsible for game physics and logic like random balls falling from the sky and using a real or virtual bucket to catch them.
-
Integrated Kinect and various hand gestures open and closed hand and hand cursors to navigate through the menu.
-
Integrating custom input module for mouse clicks and other UI interactions with hand gestures.
-
Worked on integrating Azure to send statistics of player to the cloud.
-
Optimization and Testing.