top of page
614fd7a3-eebd-4762-82b1-90bdf91e19aa.jpg

SNATCH

ROLE

Lead Developer and Designer

DESCRIPTION

Snatch is a 3D multiplayer Arcade style game based of the famous game by crash bash. Unlike crashbash this game has many different powerups and obstacles which makes the game fun unique and exciting to play.

ENGINE & TOOLS

Unity, Substance Painter, Bumpmap , Marmoset Skyshop , Photoshop, Simplygon, Blender.  

Company

Self

GENRE

3D Multiplayer Arcade Game

PLATFORM

Mobile

DURATION

 ~6 months

RESPONSIBILITIES

​

  • Worked on AI that moves the player in a way that doesn't seem like its a robot playing.

  • Worked on multiple power up mechanics

  • Programmed special abilites

  • Programmed veichle, ball, powerups, and obstacle physics 

  • Responsible for all the VFX and post processing effects  like camera effects, environment effects, nitrous boost effects, crashes, blooms that are optimized for mobile platform.

  • Worked on optimization.

  • Used different occlusion culling tools and baking meshes, lights and texture atlases to reduce draw calls.

  • Setting up a multiplayer server.

  • Creating userinterface.

  • Integrating animations using mixamo.

bottom of page